variety of exclusive titles, including Red Steel. This game was essentially a FPS in which the gamer could switch between gun action and sword action by employing the Wii remote or nunchuk. This innovative gameplay generated much excitement all over the gaming community, and also the game was one of the highest selling launch titles for Nintendo’s console. Producers Ubisoft have finally created a sequel, and Wii’s Red Steel 2 is due out this Spring.
Wii’s Red Steel 2 is transfering the action from the Mafia orientated mob story of the original and heading to a desert area, in which you play the mysterious ‘Swordsman’. In quest of vengeance on a variety of enemies, you battle your way through numerous locales using the same play method as in the first.
The controls are fine tuned to a high level with this game. In spite of the high profits of the original, one downside that was continually cited by critics was that the controls didn’t accurately convey gamer actions to the screen. By employing the new WiiMotion Plus Wii’s Red Steel 2 intends to counter this downside drastically.
Also, the game takes a fresh visual approach. Rather than the realistic look of the first, Wii’s Red Steel 2 is done with a cell shaded look, giving the game a nicely stylised finish. Multiplayer has additionally been removed from this game, as Ubisoft state they wished to place all their effort into creating the greatest single player campaign possible.
The initial Red Steel was something of a flawed work of art; it had all the promise to be a great and revolutionary game yet was just let down by below-par controls. If Wii’s Red Steel 2 can rectify this downside, then we could be seeing a truly magnificent game.
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